![]() If the plasma containment vessel of the Ghost is damaged, or breached, a chain reaction can start which will result in the destruction of the vehicle, anything within a certain radius of the Ghost as the vehicle is destroyed by the resulting explosion and the subsequent release of the over five-thousand degree Plasma will be incinerated instantly. The Type-32s primary weakness is that it has light armor and an exposed cockpit, most anti-armor weapons can easily punch through the armor of the Ghost and destroy it. This allows Ghost pilots to enter and leave combat zones rapidly, kill enemies by running them down, and evade more durable foes. The Type-32s Boosted gravity propulsion drive allows the ghost to increase its top speed, allowing for periods of greater velocity. The plasma cannons are also extremely effective at destroying vehicles as the heat of the plasma and kinetic force is able to melt through most light and medium class armor with ease. Heavily armored infantry can only sustain a few direct hits before serious injuries are inflicted. The Class-2 Energy Weapon System against lightly armored infantry is extremely lethal, only requiring one direct hit in order to kill a target. Their flexible role allows the Type-32 RAV great tactical flexibility for Covenant ground force commanders as fast, hard-hitting vehicles that can destroy enemy infantry formations, serve as reconnaissance and scout crafts on human battlefields. The fact that the Type-32 RAV can be deployed quickly and in greater numbers on the field than the Wraith makes them advantageous as the first attack crafts to be deployed on the field during an operation. By running on its power source and fuel, the Ghost can travel a distance of approximately 950 km or 590 miles before needing to be refueled.ΔΆ7 October 2015 Gameplay Advantages This form of propulsion can accelerate the vehicle very rapidly, reaching speeds of up to 60 kilometers per hour, and up to 90 kilometers per hour when using the boost. This drive is visible as a bright, fluorescent area of blue energy emanating from the underside of the Ghost. The Ghost is propelled by a form of anti-gravity engine known as a Boosted gravity propulsion drive, allowing the Ghost to skim above the ground while it is activated. Some variants prior to 2532 were fitted with energy shield generators for added protection from damage. The Ghost's hull is plated with a ceramic armor composite that is resistant to limited amounts of small arms fire and shell fragments. These plasma cannons serve as automatic anti-infantry weapons, running on only a small power source. The vehicle is armed with two linked forward-firing plasma cannons. The vehicle is controlled as much by weight distribution as it is by steering by use of two joysticks. Because the Ghost lacks any type of actual viewing window, the largest display on the display console is the video display screen, which shows a wide-angle view of what is in front of the vehicle as well as displaying a targeting heads-up-display. The pilot is seated in front of a large holographic display console which displays the controls and status of the vehicle. This ball joint aids the pilot in maneuvering the vehicle when in use. The forward fuselage section contains the energy weapon, anti-gravity propulsion, imaging, control, and guidance systems as well as its fuel and two "wings." The second section is the cockpit, which is connected to the fuselage by a ball joint. From a design standpoint, the Type-32 RAV is more akin to an aircraft rather than a ground vehicle. Known for its speed and maneuverability as well as its near silent anti-gravity propulsion system, the Type-32's use in the field by the Covenant is varied but can adjust very quickly and easily for any role required at any moment. The Ghost is a one-person gravity-effect vehicle primarily used in a reconnaissance and close infantry support or rapid attack role. 3.3 Halo 3 and Halo 3: ODST to Halo: Reach.
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